
- #IRON FRONT LIBERATION 1944 ARMA 3 MOD MOD#
- #IRON FRONT LIBERATION 1944 ARMA 3 MOD SERIES#
- #IRON FRONT LIBERATION 1944 ARMA 3 MOD DOWNLOAD#
#IRON FRONT LIBERATION 1944 ARMA 3 MOD MOD#

the move any keys, user configs, and other related files to that folder.
#IRON FRONT LIBERATION 1944 ARMA 3 MOD DOWNLOAD#
Download and Organize! - Download all the addons/mods, scripts ect, to a place on my computer, then go through each addon mod file as they are all zipped and create a mod format which for example is a folder with another folder inside with an addons folder inside of that.Research! I had to go through every page of every addon/mod even scripts to find things that addons (pbos) that would add features to the game, fix the game in various areas,upgrade the AI, ect.Sounds easy enough to just add a ton of mods into a folder and name it, anybody could do this, what makes WarMod so special?Īctually it isn't that easy, here are the things that had to be done: The difference between a page that has a list of mods and addons that you can compile together or add to your game, is that i did that already, i did all the work for you, i did the research, the downloading, the troubleshooting, the compatibility testing, and i got all the permissions to release the mod publicly. So Whats the difference between WarMod and a list of mods where you can pick and choose what mod you want? Those little features add up to a larger package where a large aspect of your whole game is changed. The realism aspects of the mod would be of course mods that add some realistic components such as more smoke, mounting attachments to your assault rifle and going through an animation while you do it. The Run n gun aspect of the mod is the gamey type mods in the mod that add features like autozoom for your iron sights, or less sway, recoil, ect. Why do you use the term "Run-n Gun Realism mod" when describing what WarMod is? WarMod is basically a mod of war it has many features that covers alot of areas of the game specific to game play through addition of addons and mods from the Arma Modding community. I came up with WarMod as its a generalization of war and not specific to a branch, or force. I really created the mod because when i was researching and seeing all these great mods, i thought to myself with all these awesome addons and mods why not combine them all into one mod and have the best of all the features these mods have to offer! WarMod started out as an idea when i began browsing Armaholic download section back in August 2009 to change a few aspects of my game, fix various game play issues I simply was getting tired of.Īlong the route i came upon mods i had never seen before even though I had played Arma (first Arma) since it came out, it was like a new world of opportunity opened up to totally customize the game to how i wanted to play. The WarMod Project officially started in the last weeks of September of 2009.
#IRON FRONT LIBERATION 1944 ARMA 3 MOD SERIES#
When did the WarMod Series officially start?

IFA3WarModSA- for Arma3 IFA3 (Iron Front) 4-25-2016.IFA3WarMod- for Arma3 IFA3 (Iron Front) 8-24-2015.

